Ookii.CommandLine for C++
2.0.0
|
Provides platform-specific functionality depending on the target platform for compilation. More...
#include "linux_helper.h"
Go to the source code of this file.
Macros | |
#define | OOKII_PLATFORM_FUNC(decl) inline decl |
#define | OOKII_PLATFORM_FUNC_HAS_BODY |
Provides platform-specific functionality depending on the target platform for compilation.
This header needs to include a number of platform headers in order to be able to determine the properties of the console. For example, windows.h needs to be included on Windows, and unistd.h on other platforms.
Functionality included from windows.h is minimized using a number of defines, but if you already included it using different settings, you can define OOKII_NO_PLATFORM_HEADERS to avoid creating the defines and including the headers again. Note that on Windows you must define NOMINMAX or the build will fail.
If you want to avoid polluting the global namespace with items from these platform headers, you can define OOKII_PLATFORM_NOT_INLINE for your project to avoid defining the functions in the header. Then, in one file only, you must define OOKII_PLATFORM_DEFINITION and then include console_helper.h, to provide the symbols to the linker. This way, the platform headers are limited to only that one file.
Check the unittests project for an example of how this can be done.