The Guild of Let's Players is my YouTube channel, where I post Let's Plays—walkthroughs with commentary—of various games. The point of a Let's Play is not to finish the game as fast as possible, but to play the game as you normally would, while providing insightful and humourous commentary for entertainment purposes.
You find a strange book that transports you to a mysterious island, where you uncover the tale of two brothers. This is the remastered edition of the original game.
I play all the way through Riven, so you get to see how cool it is without worrying about all those complicated puzzles.
Atrus asks the Stranger to join him on a trip to a new age, Releeshahn, but the book gets stolen by a mysterious intruder, and the Stranger has to follow him to get it back.
The fourth Myst game sees the return of Sirrus and Achenar in what is the most cinematic game of the series.
I play through Uru: Ages Beyond Myst, as well as the To D'ni and Path of the Shell expansions.
Nora and I play through Myst Online Uru Live again. Due to the fact that I've already done Complete Chronicles, the main focus of this Let's Play is those things that are new or different.
The fifth and final Myst game isn't the best of the bunch, but still quite interesting. Join me and discover the fate of Yeesha, the Bahro, and D'ni itself.
One of the last truly good adventure games, The Longest Journey may well end up being the longest Let's Play I've done.
The sequel to The Longest Journey is a mixed bag of great story and occasional terrible gameplay.
Commander Shepard has to save the galaxy from a rogue Spectre who threatens to unleash an ancient evil on the galaxy. Good story, characters, and setting make this a great game despite being an RPG third-person shooter.
Commander Shepard must team up with some old enemies to deal with a threat against human colonies.
The Reapers have arrived, and Shepard must unite the galaxy for there to be any hope of defeating them.
Playlist containing only the DLC for ME3 released after I finished the Let's Play of the main game.
Several videos showing the multiplayer feature of Mass Effect 3 to accompany the regular Let's Play.
Novellist and bookstore owner Gabriel Knight gets in trouble with the supernatural in New Orleans in this classic Sierra game.
Gabriel has to confront a possible werewolf with links to Bavarian history in his second case as Schattenjäger.
In "Blood of the Sacred, Blood of the Damned", Gabriel heads to Rennes-le-Chateau in France to investigate a case involving vampires.
A wave of crime is descending on the city of Lytton, and only officer Sonny Bonds can put a stop to it.
An old enemy returns to Lytton and he has only one thing on his mind: vengeance. Featuring music recorded using a Roland MT-32.
Sonny once again has to defend himself and Marie from the lowlifes in the city of Lytton. Featuring music recorded using a Roland MT-32.
The galaxy is in danger and Roger Wilco is the only one who can save it. So, we're doomed. Featuring game music recorded from an authentic Roland MT-32.
Vohaul, one of the minds behind the Sarien's plot in the previous game, is quite miffed that a lousy janitor managed to foil his plans. He decides to make sure Roger won't bother him again while he prepares to unleash a new diabolical scheme upon an unsuspecting Xenon.
In Roger's third adventure our intrepid janitor has to face off against an evil software company. Featuring game music recorded from an authentic Roland MT-32.
And old enemy chases Roger through time and space in this fourth installment in the series. Features music recorded using a Roland MT-32
Roger gets illusions of grandeur and becomes captain of a starship, and has to stop some evil mutants. A clever script, lots of sci-fi stuff, and much less frustrating gameplay make this one of the best entries in the series. Features music recorded using a Roland SC-88.
Roger is back for his final adventure, which takes him not to outer space, but inner space. Features game music recorded using a Roland Sound Canvas SC-88.
Find out how Sir Graham became the King of Daventry, and how a genre began. This is a Let's Play of the 1990 SCI remake, featuring game music recorded using a genuine Roland MT-32.
King Graham goes looking for love in this first sequel to King's Quest.
In a controversial move, the third King's Quest game leaves King Graham and Daventry behind, and instead tells the story of Gwydion, a slave of the evil wizard Manannan.
Rosella, daughter of King Graham and Queen Valanice, takes the spotlight as she must find a magic fruit to help her ailing father, and defeat an evil fairy in the process. Features game music recorded using a genuine Roland MT-32.
Graham's castle and family get abducted, and it's up to our intrepid king to save the day once more. For this Let's Play the game music has been recorded using a genuine Roland MT-32.
Although he only met her for five seconds in the previous game, Alexander sets out to find Cassima and rescue her from Vizier Al Hazred. With improved writing, voice acting and much less frustrating gameplay, this game is easily the best in the series. This Let's Play features game music recored using a Roland Sound Canvas SC-88.
Valanice and Rosella get themselves into trouble in the last point-and-click installment in the series. Features game music recorded using a Roland Sound Canvas SC-88.
An old game with a bit of a hokey plot, but fun nonetheless. Make it so!
Like the movie and the book, this classic game presents a grim future-noir setting and a gripping storyline that challenges your conceptions of what is real.
A biker gang gets involved in an evil businessman's dastardly scheme in this semi-futuristic cartoon-like game.
Violating the laws of physics, for the people who are still alive.
We return to Aperture Science, but is GlaDOS really still alive?
It's the roaring twenties, and when people start dying during her friend's family gathering it's up to Laura Bow to determine which of the people on the bayou island is the murderer. Game music in this Let's Play was recorded using a Roland MT-32.